Own projects Own project

Kharkiv – 3D city game with Unity and Unreal Engine

An open-world game set in a recreated Kharkiv, developed as a Unity game and as an Unreal Engine version, with a multiplayer server.

ResultGame for iPhone, Mac and Windows plus an Unreal version
  • Client: Own project
  • Service: Software development
  • Technology: Unity, Unreal Engine 5, C#/.NET server, Tailscale, Caddy
Kharkiv – 3D city game with Unity and Unreal Engine
01

Starting point

The goal was a game in a recognisably recreated city: streets, landmarks, traffic and missions – playable on several devices and later also with two players.

02

Solution

The game is being built as a Unity project for iPhone, Mac and Windows. In parallel, the feasibility of an Unreal Engine version was tested and built. A dedicated server handles multiplayer and accounts.

  • City model with landmarks and traffic
  • Multiplayer server in C#/.NET on our own Mac mini, reachable via Caddy and Tailscale
  • Accounts and cloud saves across devices
  • New builds delivered via our own updater
03

Status

The project is in active development. Progress is tracked continuously through builds, tests and a bug catalogue.

A similar goal?

Free initial consultation

Similar case studies

More projects from the same field – with the starting point, actions and results.

See all case studies